Purpose: Rule 3 covers the three central elements of all golf competitions:
Playing either match play or stroke play,
Playing either as an individual or with a partner as part of a side, and
Scoring either by gross scores (no handicap strokes applied) or net scores (handicap strokes applied).
3
The Competition
3.1
Central Elements of Every Competition
Forms of Play. Match play and stroke play are very different forms of play:
In match play, you and your opponent compete against each other based on holes won, lost or tied.
In the regular form of stroke play, all players compete with one another based on each player's total score (Rule 21 covers other forms of stroke play that use a different scoring method).
You either play as an individual competing on your own or with a partner competing together as a side. Although Rules 1-20 focus on individual play, they also apply where partners and teams are included.Gross or Net Scores. In a scratch competition, your "gross score" for a hole or the round is your total number of strokes. In a handicap competition, your "net score" for a hole or the round is your gross score adjusted for your handicap strokes.
3.2
Match Play
Purpose: Match play has specific Rules (particularly about concessions and giving information about the number of strokes taken) because you and your opponent:
Compete solely against each other on every hole,
Can see each others play, and
Can protect your own interests.
a
Result of Hole and Match
In match play the result of the hole or match is decided as follows:
You win a hole when you complete the hole in fewer strokes than your opponent, your opponent concedes the hole, or your opponent gets the general penalty (loss of hole).
You tie a hole (also known as "halved") when you and your opponent complete the hole in the same number of strokes.
You win a match when you lead your opponent by more holes than remain to be played, your opponent concedes the match, or your opponent is disqualified.
If your match is tied after the final hole and you need to establish a winner, the match is extended one hole at a time until there is a winner.
b
Concessions
You may concede your opponent's next stroke, a hole or the match, but a concession is only made when it is clearly communicated.A concession is final - you cannot withdraw it once made and your opponent cannot decline the concession.See Full Rules For more information on concessions, including how they are made.
c
Applying Handicaps in Handicap Match
You and your opponent should tell each other your handicaps before the match. If you declare a wrong handicap and don't correct the mistake before your opponent makes a stroke:
If the declared handicap is too high and this affects the number of strokes you get or give, you are disqualified.
If the declared handicap too low, there is no penalty and you must play off the lower handicap.
Handicap strokes are given by hole, and the lower net score wins the hole. If a tied match is extended, handicap strokes are given by hole in the same way as in the round.See Full RulesFor more information on applying handicaps in a match.
d
Your Responsibilities in Match Play
You have a responsibility to:
Tell your opponent the right the number of strokes you have taken when asked,
Make your opponent aware as soon as reasonably possible after you get a penalty, and
Know the match score.
In a match you should protect your own rights and interests under the Rules:
If you know or believe that your opponent has breached a Rule that has a penalty, you may act on the breach or choose to ignore it.
But if you and your opponent deliberately agree to ignore a breach or penalty you both know applies, you are both disqualified.
If you and your opponent disagree whether one of you has breached a Rule, you may protect your rights by asking for a ruling.
See Full RulesFor more information on responsibilities and when a penalty applies for giving the wrong number of strokes or failing to make your opponent aware of a penalty.
3.3
Stroke Play
Purpose: Stroke play has specific Rules (particularly for scorecards and holing out) because:
You compete against all the other players in the competition, and
All players need to be treated equally under the Rules.
After the round, you and your marker must certify that your score for each hole is right and you must return the scorecard to the Committee
a
Winner in Stroke Play
The player who completes all rounds in the fewest total strokes is the winner.
b
Scoring in Stroke Play
Marker's Responsibility. After each hole during the round, your marker should confirm the number of strokes you took on that hole and enter that gross score on your scorecard.When the round has ended, your marker must certify the hole scores on your scorecard. If you had more than one marker, each marker must certify the scores for those holes where he or she was your marker.Your Responsibility. When the round has ended, you:
Should carefully check the hole scores entered by your marker and raise any issues with the Committee,
Must make sure that your marker certifies the hole scores on the scorecard,
Must not change a hole score entered by your marker except with the marker's agreement or the Committee's approval, and
Must certify the hole scores on the scorecard and promptly return it to the Committee, after which you must not change your scorecard.
If you breach any of these requirements, you are disqualified.
DIAGRAM 3.3b: SCORECARD RESPONSABILITIES IN HANDICAP STROKE PLAY
Wrong Score for a Hole. If you return a scorecard with a wrong score for any hole:
If your returned score for a hole is higher than your actual score, your higher returned score for the hole stands.
If your returned score for a hole is lower than your actual score or no score is returned for a hole, you are disqualified.
Scoring in Handicap Competition. You are responsible for making sure that your handicap is shown on your scorecard. If you return a scorecard without the right handicap:
If the handicap on your scorecard is too high and this affects the number of strokes you get, or no handicap is shown, you are disqualifiedfrom the handicap competition.
If the handicap on your scorecard is too low, there is no penalty and your net score stands using the lower handicap.
See Full RulesFor information on the Exception for failure to include an unknown penalty on your scorecard.
c
Failure to Hole Out
You must hole out at each hole in a round. If you fail to do so, you must correct that mistake before making a stroke to begin another hole or, for the final hole of the round, before returning your scorecard.If you do not correct the mistake in that time, you are disqualified.
Purpose: Rule 4 covers the equipment that you may use during your round. Based on the principle that golf is a challenging game in which success shoul...
Purpose: Rule 5 covers how to play a round - such as where and when you may practise on the course before or during your round, when your round starts...
Purpose: Rule 6 covers how to play a hole - such as the specific Rules for teeing off to start a hole, the requirement to use the same ball for an ent...
Purpose: Rule 8 covers a central principle of the game: "play the course as you find it". When your ball comes to rest, you normally have to accept th...
Purpose: Rule 10 covers how to prepare for and make a stroke, including advice and other help you may get from others (including your caddie). The und...
Purpose: Rule 11 covers what to do if your ball in motion hits a person, animal, equipment or anything else on the course. When this happens accidenta...
Purpose: Rule 12 is a specific Rule for bunkers, which are specially prepared areas intended to test your ability to play a ball from the sand. To mak...
Purpose: Rule 13 is a specific Rule for putting greens. Putting greens are specially prepared for playing your ball along the ground and there is a fl...
Purpose: Rule 14 covers when and how you may mark the spot of your ball at rest and lift and clean your ball and how to put it back into play so that ...
Purpose: Rule 16 covers when and how you may take free relief by playing a ball from a different place, such as when you have interference by an abnor...
Purpose: Rule 17 is a specific Rule for penalty areas, which are bodies of water or other areas defined by the Committee where a ball is often lost or...
Purpose: Rule 18 covers taking relief under penalty of stroke and distance. When your ball is lost outside a penalty area or comes to rest out of boun...
Purpose: Rule 19 covers your relief options for an unplayable ball. This allows you to choose which option to use - normally with one penalty stroke -...
Purpose: Rule 20 covers what you should do when you have questions about the Rules during a round, including the procedures (which differ in match pla...
Purpose: Rule 21 covers four other forms of individual play, including three forms of stroke play where scoring is different than in regular stroke pl...
Purpose: Rule 22 covers Foursomes (played either in match play or stroke play), where two partners compete together as a side by alternating in making...
Purpose: Rule 23 covers Four-Ball (played either in match play or stroke play), where you and your partner compete as a side with each of you playing ...
Purpose: Rule 24 covers team competitions (played in either match play or stroke play), where multiple players or sides compete as a team with the res...