Purpose of Rule: Rule 2 introduces the basic things every player should know about the course:
There are five defined areas of the course, and
There are several types of defined objects and conditions that can interfere with play.
It is important to know the area of the course where the ball lies and the status of any interfering objects and conditions, because they often affect the player’s options for playing the ball or taking relief.
2
The Course
2.1
Course Boundaries and Out of Bounds
Golf is played on a course whose boundaries are set by the Committee. Areas not on the course are out of bounds.
2.2
Defined Areas of the Course
There are five areas of the course.
2.2a
The General Area
The general area covers the entire course except for the four specific areas of the course described in Rule 2.2b.It is called the "general area" because:
It covers most of the course and is where a player’s ball will most often be played until the ball reaches the putting green.
It includes every type of ground and growing or attached objects found in that area, such as fairway, rough and trees.
DIAGRAM 2.2: DEFINED AREAS OF THE COURSE
2.2b
The Four Specific Areas
Certain Rules apply specifically to the four areas of the course that are not in the general area:
The teeing area the player must use in starting the hole they are playing (Rule 6.2),
The putting green of the hole the player is playing (Rule 13).
2.2c
Determining Area of Course Where Ball Lies
The area of the course where a player’s ball lies affects the Rules that apply in playing the ball or taking relief.A ball is always treated as lying in only one area of the course:
If part of the ball is in both the general area and one of the four specific areas of the course, it is treated as lying in that specific area of the course.
If part of the ball is in two specific areas of the course, it is treated as lying in the specific area that comes first in this order: penalty area, bunker, putting green.
2.3
Objects or Conditions That Can Interfere with Play
Certain Rules may give free relief (relief with no penalty) from interference by certain defined objects or conditions, such as:
Abnormal course conditions, which are animal holes, ground under repair, immovable obstructions and temporary water (Rule 16.1).
But there is no free relief from boundary objects or integral objects that interfere with play.
2.4
No Play Zones
A no play zone is a defined part of an abnormal course condition (see Rule 16.1f) or a penalty area (see Rule 17.1e) where play is not allowed.A player must take relief when:
Their ball is in a no play zone, or
A no play zone interferes with their area of intended stance or area of intended swing in playing a ball outside the no play zone (see Rules 16.1f and 17.1e).
See Committee Procedures, Section 5I(2) (a Code of Conduct may tell players to stay out of a no play zone entirely).
Purpose of Rule: Rule 4 covers the equipment that players may use during a round. Based on the principle that golf is a challenging game in which succ...
Purpose of Rule: Rule 5 covers how to play a round – such as where and when a player may practise on the course before or during a round, when a round...
Purpose of Rule: Rule 6 covers how to play a hole – such as the specific Rules for teeing off to start a hole, the requirement to use the same ball fo...
Purpose of Rule: Rule 8 covers a central principle of the game: “play the course as you find it”. When the player’s ball comes to rest, they normally ...
Purpose of Rule: Rule 10 covers how to prepare for and make a stroke, including advice and other help the player may get from others (including caddie...
Purpose of Rule: Rule 11 covers what to do if the player’s ball in motion hits a person, animal, equipment or anything else on the course. When this h...
Purpose of Rule: Rule 12 is a specific Rule for bunkers, which are specially prepared areas intended to test the player’s ability to play a ball from ...
Purpose of Rule: Rule 13 is a specific Rule for putting greens. Putting greens are specially prepared for playing the ball along the ground and there ...
Purpose of Rule: Rule 14 covers when and how the player may mark the spot of a ball at rest and lift and clean the ball and how to put a ball back int...
Purpose of Rule: Rule 16 covers when and how the player may take free relief by playing a ball from a different place, such as when there is interfere...
Purpose of Rule: Rule 17 is a specific Rule for penalty areas, which are bodies of water or other areas defined by the Committee where a ball is often...
Purpose of Rule: Rule 18 covers taking relief under penalty of stroke and distance. When a ball is lost outside a penalty area or comes to rest out of...
Purpose of Rule: Rule 19 covers the player’s several relief options for an unplayable ball. This allows the player to choose which option to use – nor...
Purpose of Rule: Rule 20 covers what players should do when they have questions about the Rules during a round, including the procedures (which differ...
Purpose of Rule: Rule 21 covers four other forms of individual play, including three forms of stroke play where scoring is different than in regular s...
Purpose of Rule: Rule 22 covers Foursomes (played either in match play or stroke play), where two partners compete together as a side by alternating i...
Purpose of Rule: Rule 23 covers Four-Ball (played either in match play or stroke play), where partners compete as a side with each playing a separate ...
Purpose of Rule: Rule 24 covers team competitions (played in either match play or stroke play), where multiple players or sides compete as a team with...
Purpose of Rule: Rule 25 provides modifications to certain Rules of Golf to allow players with specific disabilities to play fairly with players who h...